services.
three things, done properly, by the same people from start to finish. pick one, or all three.
design.
research, product thinking and interface design that gets out of the way.
we start with the people who will use the product — interviews, a week of watching, and a prototype before a single screen is polished. then the interface: type-first, calm, built on a design system your engineers can keep.
- discovery & research
- product strategy
- ux & prototyping
- interface design
- design systems
- brand for product
engineering.
native ios and android, react native and the web — built to be maintained.
swift and kotlin where it matters, react native and typescript where it makes sense, and a web app when the product needs a desk. tests, ci and a release train from the first week, so shipping never becomes an event.
- ios · swift
- android · kotlin
- react native
- web · typescript
- apis & backends
- app store & play readiness
launch.
store listings, analytics, the first ten releases and a team that stays.
listings, review, screenshots and the data safety forms; crash reporting and the handful of metrics that matter; then a release every two weeks until the product is steady. we stay on as the team, not a vendor.
- store submission
- privacy & compliance
- analytics & crash reporting
- release management
- support & iteration
- retainers
four steps, no ceremony.
- 01.discover
two weeks with your users and your numbers. we leave with a brief we both believe.
- 02.design
prototypes in your hands weekly. nothing is final until it has been used.
- 03.build
native code, a shared design system and a release train from day one.
- 04.launch
store listing, review, the first ten releases — and then we stay.

